Din's Curse - + Demon War Review @ GameBanshee
GameBanshee has kicked up a review of Soldak's Din's Curse + Demon War expansion. The author didn't really enjoy and doesn't really seem to have connected with the main selling point of dynamic events:
The quests also leave me wanting a bit more. On the plus side, they're all in real-time, so if you're alerted that some townspeople are starving, then they won't just wait patiently for you to show up. If you take too long then they might die or leave, and you'll have fewer NPCs in your town. Similarly, the longer you take to save a town the more powerful the bosses in the dungeon become, and the more machines of war they make (including anti-magic devices, which spawn random anti-magic zones for you to dodge). But on the down side, the quests are pretty trivial. Almost every one uses the format "Go to level X and kill Y or destroy Z or find A copies of B," and you just repeat them over and over again. Demon War helps with this a little, but it doesn't take long to see each quest multiple times.
Information aboutDin's Curse
SP/MP: Single + MP
Genre: Hack & Slash