The Witcher 2 - Roundup #8
Here's a collection of new Witcher 2 reviews.
Neoseeker - 9/10. On some weaknesses:
A lesser weakness but still a significant one is the UI. While aesthetically very pleasing, it's grossly inefficient and somewhat poorly optimized for high resolutions -- a far cry away from the elegant interface of its predecessor. There are automatic scrolling sections, no sorting options, no ability to switch between menus directly, and no weapon and armor comparitor in shops to make picking out your new digs easy (strangely, a comparitor is present when browsing your own goods). The last one isn't a huge deal as there aren't tons and tons of arms to sort through as in some games and usually the best stuff is looted or crafted anyway, but it's a needed change regardless. These are the big items -- the community has already pointed out many smaller ones. Note there's already at least one mod ('Tooltips') which alleviate the matter a bit.
Video review at GameTrailers (thanks Melvil)
GameSpot - 9/10:
The Witcher 2: Assassins of Kings is a gift, gilded with moments that stay with you even after the curtains close on its dark tale of uncertain pasts and uncertain futures. Like the rare Roses of Remembrance you might find growing in this role-playing game's lush fields, these moments are carefully cultivated. They're meaningful not just because they are packed with excitement, but also because there are stakes--both personal and political. As Geralt of Rivia, your actions don't just bring you closer to the truths of your own murky history, but they also influence the tides of war. And just as you exert your power on this game's events, they work their power on you, drawing you further into a gorgeous world populated by quarrelling trolls and drunken, sex-crazed dwarves. Some bugs, combat quirks, and other foibles prove bothersome, but they don't greatly diminish the impact of exploring a dungeon whose walls ooze the agony you've just witnessed. This superb role-playing sequel offers a bold world woven together by tenuous alliances and closely guarded secrets.
The moment I completed the campaign, I started a new game. The excellent core of The Witcher 2’s combat and conversation remained the same, naturally, but what followed was an entirely different, equally absorbing game. So it goes when developers leave players to their own devices instead of spelling out all the answers. I adored stumbling into tucked-away corners of the country, meeting (quarreling with, helping, killing) interesting new characters, and chopping my way through The Witcher 2’s dense quest line. The Witcher 2: Assassins of Kings outweighs anything that tries to bring it down, and it outdoes everything in its class.
StrategyInformer - 9.1/10:
Frustrating. Buggy. Irritating. Incomplete. These are just some of the words that describes The Witcher 2, arguably our most anticipated game of the year. But there’s more. Epic. Stunning. Gorgeous. Thrilling. Classic. CD Projekt have definitely crafted a masterpiece, but it’s by no means a perfect one.
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