Dungeons of Dredmor - Review @ RPS
Rock, Paper, Shotgun has one of their roundtable Verdict reviews for Dungeons of Dredmor. It seems they like it a lot:
Alec: Yeah, me too. I had to stop playing it because it was stopping me from playing everything else, but whenever I think or talk about it there’s always that sense that I should go back. ‘This time, I’ll get it right. I’ve got this idea for a build’ or ‘right, I understand that trying to disarm acid traps isn’t worth the risk.’ It’s just forgiving enough, I think. Upon death, while you’re probably furious, you never really feel hopeless or that the experience wasn’t worth it – or indeed that it doesn’t bear repeating.
John: Shall we stop talking and just go play it?
Alec: That’s a very good idea. But should the people buy it?
John: I think everyone should definitely buy it.
Alec: Me too! Except the people who don’t think it’s hardcore enough, of course. But they’ve probably already bought it and completed it in ten minutes anyway.
John: Those people are losernerds.
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