Deus Ex: Human Revolution - GameStop Removing OnLive Coupons and More
I'll collect a couple of non-review Deus Ex: HR tidbits here, including the sensational news that GameStop has been opening boxes and physically removing the free OnLive coupon in each box. Ars Technica has the news, including a copy of the email to employees from the GameStop Field Operations Manager:
We contacted Ivanoff on his business line and e-mail, and he refused to comment on the memo, instead asking us to take the issue up with public relations. GameStop spokesperson Beth Sharum confirmed the practice, telling Ars that "Square Enix packed the competitor’s coupon with our DXHR product without our prior knowledge and we did pull these coupons."
DX:HR was patched, quite possibly, before you played:
An issue was found that caused some users to be unable to start the game on specific machines. Specifically, the presence of older ATI/AMD drivers, also on machines with NVidia hardware, would cause the game to crash on startup. This patch is a hot-fix for that particular issue. On top of this, it also increases the number of save-slots from 20, like on the PS3 and Xbox 360 versions, to 99.
Joystiq points out a compilation video of the boss fights - I'd suggest this is very spoilery.
Rock, Paper, Shotgun's Alec Meer writes about his disconnect with the narrative - but how DX:HR still allows him to play the way he wants (spoilers for the early parts of the game):
Please note: this includes some small spoilers, but none of them relate to the game’s core plot.
I am not Adam Jensen, and Adam Jensen is not me. Our goals are not aligned.
This is not a complaint. This is exactly why Deus Ex: Human Revolution has been the mainstream game I’ve been most obsessed with this year. Jensen’s goals are these: to avenge his girlfriend and to serve his employer. These goals change over time, and most importantly become far bigger than such comparatively petty interests. They also don’t get in the way of my goals.
My goals are these: find everything, upgrade everything, read everything, buy everything, hack everything, don’t kill anyone. I am free to do them, and I did them compulsively for tens of hours. At the same time, I’m not terribly invested in why I’m doing these things, from the game narrative’s point of my view. I want to know how it all plays out, but being a dutiful employee and a dutiful boyfriend – those are Adam Jensen’s goals, not mine.
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