E.Y.E. - Second Review @ TPG
TruePCGaming takes a second look at E.Y.E., resulting in generally positive article. On the gameplay problems:
The area that caused me the most frustration in E.Y.E. was the overall gameplay.
I suppose the appropriate place to start is with the tutorials, which I will euphemistically call lacking. At the beginning of the game, you are presented with a menu; a daunting list of 23 topics to learn about that slams your HUD with all the elegance of an 18-wheeler. As you may have guessed, I instantly met this with disdain. However, the worst was yet to come as I was treated to a series of outdated, poorly translated videos, each as roundabout and incomprehensive as the last. It wasn’t long before I decided I’d be better off just playing the game. Thankfully, most of the actual gameplay was intuitive enough that I could pick it up without instruction.
That being said, certain aspects suffered more than others from the lack of explanation. The biggest problem for me was with the hacking system, which felt arbitrary and clunky for almost the entire game. It had perhaps the least helpful tutorial of the lot, which left me to blunder through the process whenever it was called upon. I started to learn the ins and outs as time went by, but my brief experiments with some of the more interesting concepts (like possessing people and robots) were ditched quickly. As far as I’m concerned, these concepts fail due to terrible implementation. If it was just my lack of understanding, however, they fail by lack of instruction.
Source: Blues News
SP/MP: Single + MP