Dungeons of Dredmor - Community Spotlight # 2
The Gaslamp Blog has been updated. This time around they're talking about two mods, Wind Magic and Cooliomancy. Here's what the former does:
You are the master of all winds in the sealed off underground dungeon with no access to the sky.” Clearly, the description was enough to intrigue me. This skill is based both on utility and damage. The first ability is a frontal AoE with knockback, which would also be useful to non-mages. The second lets you fly gracefully is a teleport with an added dodge and sneakiness bonus. The next three let you silence monsters, stun them, and move around the battlefield all while doing damage.
At the end David borrows some space and talks about some art he sent to a fan for his birthday. Very nice.
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