Obsidian Entertainment - Crowd-funding Fever
First, some quick background. As you probably know, the biggest news on the 'net is Double Fine / Tim Schaefer raising $1.4M in a bit over a day on Kickstarter for a proposed old-school point-and-click adventure (seriously, the number just keeps going up in realtime). While some people have erroneously called the phenomenon "the death of publishers", it's an exciting prospect - at least if you've got some celebrity power to drive the demand.
Hmmmm. I admit, I’ve got Kickstarter fever now. I feel like a bunch of doors suddenly appeared in game development.
On his Formspring, J.E. Sawyer also had this to say:
What do you think of DoubleFine's success on Kickstarter? Do you think that you could replicate it at Obsidian with a budget isometric title?
I'm not sure. I know we've discussed it internally in the past.
Then Chris Avellone tests the water further, posting on his blog on the Obsidian forums:
If Obsidian + Kickstarter = ?
All of Double Fine’s success from Kickstarter has been inspiring.
I GUESS PEOPLE LOVE THOSE CLASSIC ADVENTURE GAMES AFTER ALL.*
The idea of player-supported funding is... well, it’s proof certain genres aren’t dead and sequels may have more legs than they seem. And the idea of not having to argue that with a publisher is appealing.
Out of curiosity, if Obsidian did Kickstart a project, what would you want to see funded? (You can respond in comments or to @ChrisAvellone on Twitter, whichever you prefer.)
* I only use all caps for sarcasm and shouting. And for the Think Tank in Old World Blues for comedy value.
Source: Rock, Paper, Shotgun