JA: Back in Action - Review @ Hooked Gamers
Hooked Gamers takes a look at Jagged Alliance: BiA, for a score of 8/10:
The change from turn-based to real-time, pausable combat proves not to be as drastic a game changer as was feared. I would still prefer the game to be turn-based as I loved spending time micromanaging my mercs’ action points, but the Plan and Go system works quite well. It took an hour or two for the ‘Pause and Go’ system to lose its somewhat unnatural feeling but then I started to enjoy pausing the game to set targets and queue actions. Another advantage of Plan and Go is the line-of sight overlay which shows streaks of green indicating which areas are visible to your mercenaries, allowing you to quickly gauge the optimum position for your mercenaries.
Information aboutJA: Back in Action