Dungeons of Dredmor - Interview @ GoL
Gaming on Linux has an interview with Nicholas Vining and Daniel Jacobsen from Gaslamp Games about Dredmor and developing for Linux:
So, hypothetically speaking, will your future titles all be available for Windows, Mac and Linux now and indefinitely?
NV: Never make promises that you can’t keep. If we start building titles that use OpenGL features and extensions that are not supported on the OS X or Linux driver stacks, that might be an issue in the future. Since the closed-source Linux drivers mirror their Windows counterparts pretty closely, I don’t see it being a big issue for Linux. We also now - thankfully! - have OpenGL 3.2 support on OS X, but it means that our next game will require Lion to run.
That said, the plan going forward is to put the next title out for all platforms and see where we go.
In other news, PC Gamer featured a new wallpaper in naming Dredmor "Indie Game of 2011" and artist David Baumgart shows the creation of the art through several stages.
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