Starpoint Gemini - Review @ Worthplaying
Worthplaying has reviewed the space-faring RPG, Starpoint Gemini. The score is 6/10 with the author finding things complex and the production values low:
Starpoint Gemini isn't all exploration and peace, though; you'll spend a fair amount of time hunkered down in space combat. The combat takes on a naval approach in that you're constantly trying to position your shields against enemy firepower. The shields for your vessel are divided into four sections: back, front, left and right. There are a number of visible layers that peel away with every shot, and once your shields are dropped completely, it's not long before you'll explode and restart at your previous save.
Combat is challenging, perhaps a little more so than I'd like. It's borderline punishing at the onset of the game, so you're forced to pick your battles wisely. It involves a bit of trial and error to see how tough some opponents actually are. The game puts some emphasis on potential diplomacy by giving you the option to hail opposing ships, but more often than not, they'll just shoot at you. The controls can get a little aggravating since you're restricted to 2-D space; the way your ship turns isn't always the way you intended, whether you opt for mouse control or the WASD keys.
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