The Banner Saga - Project Updates
A couple of updates on The Banner Saga as their Kickstarter goes past 150%:
I can't tell you how good that feels. We'll do everything we can to give back the love.
Because we've significantly exceeded our goal already, we wanted to give you a heads up on how we're already planning to use the funds and other plans for the future.
- Just today we've already gotten back from talking with a local Austin 2D animation studio about getting additional and incredibly professional animations in the game, as well as higher quality cinematics that may remind you of Myth: The Fallen Lords, which will really help to make the game feel like a big, living world in a way we couldn't have before.
- We're already in talks with a major sound studio who have worked on several games that we really respect. On our shoestring budget we were going to be snapping branches out back with a hand-held recorder but now we have the option to put incredible, professional sound into the game.
- We'll be ramping up our programming support very soon to make sure we get back all the little features we thought we'd have to skip, as well as making the game as stable as possible and making our multiplayer release as robust as possible. Not to mention staying on schedule!
We've gotten a lot of questions about what we'll be doing with additional funding. It's extremely important to us to deliver on our promises and we're dedicated to using the funds to improve the game while balancing our deadlines.
Every additional dollar we get is going into upping the quality and making the game better. Kickstarter has opened a lot of doors to other passionate professionals who want to help us make something special, and your funding has given us the option of working with them.
...and a survey on language support.
Information aboutBanner Saga
SP/MP: Single + MP