Wasteland 2 - Update #6
Brian Fargo has posted Update #6 for Wasteland 2, explaining the "social" aspect in a little more depth and offering this as the additional inclusion for exceeding $2M:
The most common question now is what happens when we hit 2 million and above. First and foremost we hang our hat on the density of the experience the gamers get with a great RPG, and these monies continue to insure that happens. At 2 million we will increase the staff to make the game more social so that it can become a more shared experience. We like the concepts of dropping notes into the world for your friends who are playing the game, or perhaps we may allow you to send an item their way from Ranger center to help them out. We are fleshing out the ideas but intend to increase the social aspects of the game without diverting it from being an old school RPG and without hurting the balance.
There's also a new humorous video and a list of interviews, though I think we've covered them all.
Information aboutWasteland 2
Release: In development