Baldur's Gate - EE Interview @ Kotaku
Kotaku has interviewed Cameron Tofer from Beamdog/Overhaul Games about their Baldur's Gate update. It seems the PC version "won't be changed much" but the iPad version is getting a major UI overhaul. The article also draws a long bow in speculating about new IE titles down the track - we know Beamdog wants to make BG3 but Planescape: Torment 2 is another thing altogether:
The desktop versions of both games won't be changed much, Tofer says. They'll have higher resolutions and full-screen modes, as well as "working" multi-player, but they won't look too different from their original incarnations in 1998 and 2000.
On the other hand, Tofer says the iPad version will be a "radical departure from the interface." The text will be bigger. You'll be able to pinch the screen to zoom in and out. You'll be able to gesture between screens instead of clicking the tab. The whole game might be zoomed in a little more.
"We want to bring it forward, make it nice and swishy and smooth and things like that," he said.
Tofer says that earning the rights to this project has been a long and difficult process. It took the team 14 months to convince Atari, Wizards of the Coast, and BioWare to all get aboard Beamdog's Baldur's Gate campaign. Beamdog doesn't have the rights to any new Baldur's Gate games, but they do have a large chunk of the team that worked on the classic RPG series.
Information aboutBaldur's Gate
SP/MP: Single + MP