Avernum: Escape From the Pit - Interview, iPad Blog
Jeff Vogel has been interviewed at The Bit Fix about his background and Avernum: Escape from the Pit. Since the topic has come up on our forums, a response on Kickstarter:
TBF: Have you ever thought about turning to Kickstarter to fund a game? Why or why not?
Jeff: I decided a long time ago that I enjoy being small and low-budget, so I didn’t seek outside funding. It makes me happier. Remember, Kickstarter is only one of many sorts of funding available to me (including old standbys like bank loans). I’ve avoided all of them. It’s probably not wise, but it’s how I work.
Probably more interesting is his blog entry on the iPad and the way the market is changing. As usual, Jeff says some things that will upset some people but here's a bit on the stampede to Freemium:
Third, free-to-play is where the money is.I just looked at the RPG section of iTunes. As of 3:56 PM, Pacific time, April 9, 2012, the #1, #2, and #3 games on the Paid Apps list are at #25, #27, and #6 on the Grossing list. (The #3 game is $6.99, which is why its grosses are so high.) The #18 sales rank for Avernum HD nets it #46 most grossing. Freemium games kick ass.This is a relatively recent change. In June, when Avadon HD was #1 or #2 on Paid Apps, this resulted in #3-4 on Top Grossing. I never made #1 Grossing, but I came close. Now DragonVale rules the world.This makes me feel obsolete. I should write a freemium RPG where you can pay real money to get a +5 Paladin Sword of Awesomeness or whatever. But I just can't bring myself to do it. It's ironic. When I started, I was one of the young turks challenging the old order with shareware by giving part of my game away for free. Now I am one of the old, cranky reptiles being pushed aside by an awesome marketing angle I'm just too old and inflexible to take advantage of.
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