Wasteland 2 - Update #15
The Wasteland 2 blog sees a generalist update, discussing the task ahead and some details such as account reconciliation to sort out the various backer rewards:
Now that we’re funded, you’re probably wondering what happens for the next 18 months. We’ve been hard at work preparing our core design principles vision document. This document contains a solid overview of the important elements from which we will be crafting the detailed game design document. Before we started on the vision document, we spent a lot of time on our forums reading what elements you feel are important and what systems and features you’re not too fond of. The vision document will be available on our Wasteland portal in the next few weeks.
We already have an amazing community on our forums, and we know that it’s going to get better and better as we get further along in the game. If you haven’t done so already, head there and let us know what’s important to you. We’ve seen some wonderful suggestions that have already improved the vision of the game!
Brian Fargo has also been interviewed at Digital Trends, though I couldn't see anything new about the game:
“Our next step is to make damn sure we deliver the game that people are expecting,” says Brian Fargo. “We still want to be able to get this done in 18 months. Our pre-production work was complete in terms of the basic storyline, setting a visual tone and determining what the most important touch points need to be. We’re close to finalizing the tech but we need to do some art tests to make sure we are happy with the result. Once we have that we will start showing some imagery to the fans so they can chime in. From there we will open up aspects of the production to some if they would like to pitch in on asset creation.”
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