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Game of Thrones - Interview @ Dagon's Lair
by Myrthos, 2012-08-10 12:54:07
Dagon, of Dagon's Lair, informed us of an interview he conducted with Games of Thrones lead designer Sylvain Sechi about the choices made and the reception of the game.
(Note that you have to scroll down on the page to read the English text).
First reviews on english console dedicated website gave to the game average ratings, whose I really don’t understand regarding the PC release. After, other specialized websites, like us at Dagon’s Lair or RPGFrance published far more positive reviews.
Are the sales meeting expectations ? How was the reception ? Are there big differences on PC or console ? What was your studio’s reaction regarding the reception for the game ?Syl : It’s too early to have detailed sales figures, but the game seems to do well. About the press reviews, it’s something which touched us much. It’s hard to work 3 years, sweating blood, without reacting regarding the comments of the journalist testing our game. First opinions were mainstream magazines whose readers are mainstream action gamers / core gamers who play mainly on consoles. We knew GOT was a hardcore game. An « old school » RPG, and those journalists didn’t like at all some aspects of the game. In Europe, the critics were mostly better, with some good ratings. I think european gamers are more bound to the game and to its’ story than next-gen graphics.On the player side, it’s been mostly positive and that made us feel good. Even if they didn’t like the game, we had a very good reception from RPG fans. It’s mainly for them we created this game. Respect of the licence and of the story are two strong points. Players are divided about the combat system. Some love it, some hate it…
Information aboutGame of Thrones
Platform: PC, Xbox 360, PS3