Torchlight II - Interview @ MMORPG
MMORPG played Torchlight 2 and interviewed Max Schaefer about it as well.
Torchlight 2 has only been in "real development" now for 18 months or so, and in that time, the staff at Runic have created a game that is 3-4x as big in terms of content, and 2x as big in terms of story, and also infinitely more balanced and deep in terms of itemization. In short, Max says, they've gotten really good at this. The only thing that's stayed the same from TL1 to TL2 is the price: $20.
I did ask Max about the decision to allow players to respec this time around, as opposed to making mods or expensive potions as they did in TL1, and he said that while he's still personally against respecs, the community essentially demanded it. It'll be free to level 10, and thereafter it'll cost more and more gold. His thought is that folks who don't want to respec will avoid it, like he himself will, and those who like that versatility and ability to mess around with skills without fear of re-rolling will be able to.
Information aboutTorchlight II
SP/MP: Single + MP