Hero-U - Kickstarter Updates
To me, Role Playing Games are about problems, and Adventure Games are about puzzles (in the very specific way those two terms are defined in the PC Gamer article).
Why? Because in fact, Role Playing Games are NOT about Role Playing, and Adventure Games are ALL about Role Playing.
In a tabletop Dungeons & Dragons game, I am an elf - an elf fancied from my imagination - not a human playing the part of Legolas and trying to guess what Legolas would do in a situation. I’m not, as on a movie set, an actor learning a script and pretending to be an elf while he delivers his pre-written lines.
In Sins of the Fathers, this IS where I actually play a role, the role of Gabriel Knight. The ONLY difference with a movie is that the director doesn’t give me the script, I must guess it (what will you as Gabriel do?), otherwise this would be a fiction, not an Interactive Fiction (and therefore not a game).
So Adventure Games are Interactive Fictions, where you have to guess the script. The more well written the script is, the more entertaining the game is. You’ve said that Day of The Tentacle was one of your favorite adventure games; well, imagine how great it would be as an animated comedy movie, or Grim Fandango as an animated film noir.
Role Playing Games are Simulated Worlds, where you can live a second life. But even the greatest RPG sessions would not necessarily make great movies, mostly because they would not be structured enough or strong enough in terms of storytelling (just like true stories have to be romanticized before making to the big screen).
Release: In development