Dead Island: Riptide - Interview @ Now Gamer
Now Gamer has an interview Sebastian Reichert, the producer for this game. A quote then
on if there were aspect of the firt game that's surprised the developers:
Was there any aspect of Dead Island that surprised you with how players responded to it?
We felt pretty well understood by our fans, but of course we listened to their feedback. Based on that it seemed like the firearms aspect had been pushed too much into the background. While the focus in Dead Island will remain on close combat – because that’s an important part of the experience – this time around when the player uses guns, these really give the feeling that they can “pack a punch” against enemies.
Information aboutDead Island: Riptide
SP/MP: Single + MP
Platform: PC, Xbox 360, PS3
Release: In development