Ultima Ratio Regum - Version 0.2 Released
The developer of Ultima Ratio Regum informed us that he has released version 0.2 of this game.He states the following about this release:
Ultima Ratio Regum contains a guidebook, new world generation, sixteen skill trees, options, controls, saving and loading, multi-square trees, a thousand bug-fixes, and two massive secrets I’ve been keeping back until now. You’ll know them when you see them. It can be downloaded from http://www.ultimaratioregum.co.uk/game/downloads/.
To be honest I never heard of it before, but the site mentions this:
Ultima Ratio Regum is a middle-ground between roguelikes, RPGs and strategy games. It has no fantasy elements and seeks instead to be closer to a realistic history simulator, and a strategy/4x game which just happens to be in ASCII. Combat is rare and deadly – whilst these mechanics are modeled in detail, exploration, trade and diplomacy factors will have just as much effort put into them.
URR aims to eventually be a fusion of roguelike and strategy genres – rather than a strategy game where you command with omniscience (even in ancient eras), you instead command as an individual character also in the game. Orders must be issued in person; you can lose contact with distant armies; but the same mechanics affect the AI players who also lack omniscience and depend upon the knowledge of situations they themselves can garner.
Worlds can be generated over a vast array of sizes, climates and types, but all ultimately with no fixed objective but a world full of civilizations and factions to be allied with or battled against. It aims for depth in character development and world events, but with stuff in the ‘middle’ – constructing buildings, city growth, resource management – abstracted out (as many other games exist which cover those). Political and social dynamics will be modeled via a complex system that aims to generate both a history for the world, and the current state of political affairs when your game begins.
Read more about the game here.
Information aboutGeneral News
Release: In development