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Underrail - Importing Characters and More Crafting

by Dhruin, 2012-12-19 23:33:59

Stygian Games has kicked up an update on UnderRail now that things have settled down after their Alpha release. Importing/exporting characters, some autosaves and more crafting are on the agenda:

I've changed the way the lockpicks and haxxors work. Lockpicks are now spent on successful lockpicking, so they work as a resource. They have distinct power levels and icons (+0, +5, +10) and are stackable. Haxxors work similarly like they did before, but also have distinct power levels and icons and require energy (batteries) to use.

Next up is the blueprint for chemical pistols that you'll be able to use to craft guns that fire various chemicals in various forms, if you have sufficient chemistry skill that is. A chemical pistol has two major components - collector, which determines the type of substance you can load into the weapon, and dispenser, which determines the way the gun fires the substance. For now you'll only be able to create Acid Blob Pistols, but there will be more in the future. There's also "Chemical Ammo" blueprint to accompany this. If you have sufficient biology and chemistry skills you'll be able to extract acid from acid mutants and make ammo from it.

Information about

Underrail

SP/MP: Single-player
Setting: Sci-fi
Genre: RPG
Platform: PC
Release: In development


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