Project Eternity - Update #39
In the latest update of Project Eternity, Josh Sawyer talks about the basics of the "non-core" classes, cooldown system (or lack thereof), how attacks are resolved, and on the evolution of the armor system. In addition it shows the dungeon tileset test render is shown and a shakycam of some of the combat basics running in engine. With the exception of the last, everything is both in text and in a video.
Information aboutProject Eternity
Release: In development