Driftmoon - Two More Reviews
Here are two more reviews of Instant Kingdom's Driftmoon.
Jayisgames, no rating, but very positive.
With its sense of humour, rich imagination, and simple casual gameplay, Driftmoon is a breath of fresh air. It could actually be considered the perfect entry-level action-RPG to anyone new to the genre, but that would imply that it doesn't have anything to offer diehard fans and that's simply not the case. It's a refreshingly vibrant game with secrets to uncover, puns to groan at, monsters to topple, and gameplay that can be picked ip and mastered by anybody. The mod creation tools are even simple and yet powerful enough, with clear labelling and drag-and-drop placement, that you can create (and play!) even more adventures with just a little experimentation. Driftmoon is a ray of sunshine in the form of an action-RPG indie gem that boasts one impressive adventure and boundless potential. With witty writing, memorable characters, and a big emphasis on the sort of tale that feels like it could have come from a zanier Narnia, this is one indie game any fan should make sure to check out.
Driftmoon seems to me like the perfect introduction to RPGs for someone new to the genre. It's light-hearted, not too difficult on the lower settings, and doesn't overwhelm the player with options in combat or a complicated skill tree.
By the same token though, diehard RPG fans like myself will find things like the lack of party controls and the basic skill tree a bit too simple when compared to games like Baldur's Gate or The Witcher. Driftmoon is, in its own right, an adventure worth having though, largely thanks to its witty writing and absolutely splendid humor. It’s a bit of salvation in a genre that seems to be limping by these days.
Driftmoon is very obviously a labor of love. A lot of time and dedication went into creating it, and it shows. Though it may fall short in some areas, this is a classic RPG through and through. Beginners and veterans alike should take note and try out the demo at the very least.