Cyberpunk 2077 - Interview @ Gamestar
There's an interview with game director Mateusz Kanik at Russian site Gamestar, thankfully there is an English version.
Cyberpunk 2077 — this is an open world, non-linearity … How free can player feel in this dark world of the future? Would it be possible to play the game without killing anyone with your own hands? How many endings do you plan?
It’s too early to talk about the endings. I can promise you that the gameplay will be diversified and will depend and each goal will have its own means. Not only the story will be driven by your decisions, but also how you play the game. Each class will feel different and even while replaying the game with the same character, you’ll find different approaches.
We want to have a completely new level of non-linearity, achieved by combining freedom in playing your own character, free-roaming the environment and also having choices that have real consequences after you make a decision.
Information aboutCyberpunk 2077
Release: In development