Original Sin - Spread Too Thin
Swen Vincke writes a short blog update on the Kickstarter status of Original Sin.
There’s four of us @Larian who are busy with managing the KS campaign, and that’s really not enough. Because we try to isolate the rest of the team as much as we can from all the extra work so that they can focus on development, we can’t really muster more resources & so we find ourselves sleeping very little and spending a lot of time typing. Obviously, we get a lot of energy from all the positive feedback & I have to say the friends & family support has also been amazing, but it’s still pretty tough. To give you an idea, here are the channels we’re monitoring/managing/posting on:
- The mails both in our mailboxes & via Kickstarters personal message feature
- And www.lar.netIn addition we’re doing plenty of interviews & presentations (David & Farhang for instance did 12 presentations in Berlin yesterday) & we’re still prepping more. And obviously we also have the stress of trying to do one update per day on Kickstarter because we noticed it really does have a big impact on the campaigns counter.I’m not complaining though – imho we funded really fast, considering the circumstances & I’m curious to see what the end-game is going to look like.But yes, it is more work than I expected. I’m not the first one to say it, I’m not the last one to say it, but I did want to add my 89kg to those who are saying – prepare well if you want to do a KS campaign. It’s tough to add/change course once you’re rolling.
Information aboutOriginal Sin
SP/MP: Single + MP
Release: In development