Telepath Tactics - Update #8, The Lissit
Update number 8 for Telepath Tactics shows us the lizardman, also known as The Lissit.
Hey guys! I've been posting all these updates about the features of Telepath Tactics (which I'm still working on, by the way)--but what about the world of Telepath Tactics? I could stand to talk about that some more, couldn't I.
So let's talk about one of the major races of the setting of Telepath Tactics: the Lissit.
The Lissit are a tall, physically imposing, reptilian race with a strong resemblance to bipedal komodo dragons. (In many populations, male Lissit have been known to grow frills around their heads, used in courtship displays with Lissit females.)
Like most reptiles, Lissit are ectotherms, reliant on their surroundings to regulate their body temperature. As such, they stick almost exclusively to warm or temperate climes with lots of direct sunlight; they universally avoid the frigid southern isles of the Dundar Archipelago. Their lack of internal temperature regulation makes the Lissit particularly vulnerable to heat- and cold-based attacks.
Lissit are natural predators; they regularly hunt wild pigs and deer for food. Although Lissit can run at a top speed of 20 miles per hour, they generally prefer to hunt through stealth. Lissit eat by tearing flesh with their teeth; their loosely hinged jaws allow them to swallow smaller prey whole as well, though this is frowned upon, as it prevents the hunter from sharing the meat with the rest of the clan.
Despite some of their more brutal tendencies, the Lissit are actually highly intelligent and organized, and speak their own language* (referred to by humans as "lizardtongue.") They are generally wary of humans due to past conflicts over land and resources. The Lissit refer to humans somewhat derisively as "hesh" (which translates literally to "hair" or "fur," and has a connotation roughly equivalent to "walking mound of hair").
Information aboutTelepath Tactics
SP/MP: Single + MP
Release: In development