Project Eternity - Update #50, What is Project Eternity
Josh Sawyer provides an overview of what Project Eternity is for everyone who doesn't know, forgot or just likes overviews.
Project Eternity is a party-based fantasy roleplaying game inspired by the Infinity Engine games (Baldur's Gate 1 and 2, Icewind Dale 1 & 2, and Planescape: Torment) set in an original world created by Obsidian Entertainment. The camera has a fixed axonometric (high angle) perspective (with zoom!). The environments are 2D backgrounds combined with 3D characters and visual effects.
Project Eternity's team is focusing on three core ideas that will capture the Infinity Engine experiences players loved so much:
- Unique, beautiful, dynamic environments that encourage and reward exploration.
- A story that is both personal and far-reaching, with believable characters and factions that create compelling dilemmas for players.
- Fun and challenging tactical combat that can escalate in difficulty through the use of optional game modes.
In addition there is an update of MCA's playthrough of Arcanum.
We’re doing something different with the Arcanum playthroughs with this update – instead of filming a large portion at once and then releasing that one session over several weeks in small 10 min chunks, we’re going to release smaller updates that allow us to respond more quickly to your feedback on the playthrough and then iterate on the next playthrough. In this episode, Avellone explores the small town of Shrouded Hills, deals with cowardly constables, explores trash bins, and finds out more about the cryptic ring from the Zephyr’s zeppelin crash. Virgil guest stars.
Information aboutPillars of Eternity
Release: In development