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Jade Empire (PC): Interview @ IGN
by Dhruin, 2006-10-06 22:51:00PC.IGN has kicked up an interview with Lead Designer Kevin Martins and Producer Diarmid Clarke on the PC version of BioWare's Jade Empire:
IGN: OK. What exactly is going to be new about the game? When we checked in with you guys at E3 there was some talk about new levels, enemies, and fighting styles.
Diarmid Clarke: We've basically added in three levels of new things for the PC version of Jade. The first level is the PC-centricness of the game. The things you expect and demand as a PC player like the higher graphics resolution. This also includes the redesigned keyboard and mouse controls that have been completely designed to work for the PC and be great rather than a side option. So it's not something that should really be played with a controller, it's actually designed for the keyboard and mouse.
The second level of things we put in is extra content. There are new monsters to fight including some new big demons. There are some new fighting styles for players to find as well. We've added a world map into the game. There are also some new weapon upgrades. A new difficulty level is also available. This is the super hard level. So quite a few new things for people who have played the game previously to discover.
The third level of changes we made were gameplay improvements. We've been able to change the AI around so that fights will be a lot more dynamic. You're really going to have to use the tactics of Jade in your fighting styles a lot more in this as the original Jade was pushing you to do.
Information aboutJade Empire: SE