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Kotaku - Memorable Pre-Rendered Backgrounds

by Couchpotato, 2013-05-11 10:44:38

Kotaku has a new article on the most memorable pre-rendered backgrounds in games. Now he lists a few RPG's, but doesn't mention any Infinity Engine or Fallout titles.

Pre-rendered graphics weren't only used in complex cinematic cutscenes back in the day when a game's own 3D engine couldn't do the job. Developers also used them as in-game backgrounds to bypass graphical limitations. And some of the games had really well-made, atmospheric pre-rendered backgrounds.

Squaresoft and Capcom preferred these a lot in their PS1 games in the late 90s, but it wasn't just them. With minor differences—some games had a combat screen in full 3D, for instance—other developers also took advantage of this method.

And it had a good run, until video game engines started to become much more powerful and were able to handle camera angle changes and real-time rendering.

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