Deus Ex: The Fall - Augmenting Mobile
Shacknews has a small preview of the mobile game Deus Ex: The Fall.
The game utilizes a dual thumbstick format common in adaptations of console-style games like this. There are other touch commands, however: players can also tap the screen to sprint to a wall for cover, or walk up to characters to interact for a bit more fluid experience. Combat is similar: tap an enemy to fire or sneak up behind them to take them down. An interface appears on either side of the screen, allowing a simple tap to access inventory to swap out weapons or augments, and update messages.
N-Fusion certainly captured the look of Human Revolution, with some areas looking on par with the console game on the iPad mini used for the demo. It definitely had the right futuristic feel of the universe, and solid voice acting added to immersion. It was rather simple to get around guards and avoid some confrontations, and others playing the demo were able to play through areas differently than I did. Unfortunately, I didn't get a chance to try the hacking or explore too much because of a couple lockups and some unresponsive controls, but the game seems to be accomplishing its goal of delivering a Deus Ex experience.
Dugas said Eidos Montreal sees The Fall as the first chapter in a new storyline in the Deus Ex universe for mobile. He didn't rule out the possibility of bringing the title to other platforms, but he qualified it saying "we'll have to see how successful this is."
The game will cost $6.99 for iOS when it launches this summer. It is also confirmed for Android, but no release window was revealed.
Information aboutGeneral News
Release: In development