Dark Souls II - Hands-On: Prepare To Die All Over Again
Neoseeker's shared their thoughts on Dark Souls II based on some hands-on time they spent on it at E3.
Dark Souls II may not be a next-gen release, but it remains one of the most anticipated games this year and Namco's biggest offering at E3. FromSoftware flipped the industry upside down back in 2009 when they introduced us to Demon's Souls and taught us the true meaning of death. Virtual death, anyway. From there, we saw Dark Souls, the wildly successful follow-up that expanded the series to beyond PlayStation.
Prior to E3, we were able to get our hands on the upcoming Dark Souls II and experience, once again, the soul-crushing feeling of defeat. Sort of. FromSoftware was kind enough to at least activate God Mode for us, so that we might never die. Except on the inside.
During our time with the game, I played as that armored fellow shown in the announcement trailer, and faced down against several bosses intent on killing me.
I couldn't give you an actual verdict on Dark Souls II just after spending 30 minutes with an early build. But from what I experienced, the game seems to bring with it much of what made the first so popular. The visuals are fantastic, consistent with the Dark Souls style, and the combat is no less punishing. A part of me certainly dreads having to re-experience all of that as a mere mortal, but hey, that's part of Dark Souls' charm, isn't it?
Dark Souls II will be out March 2014 for Xbox 360, PS3, and PC.
Information aboutDark Souls II
SP/MP: Single + MP