Elder Scrolls Online - Preview Roundup
Here are a few more previews for The Elder Scrolls Online.
GameInformer - "Exploring Daggerfall"
During my hour of playtime, I make my way through a number of small sidequests, as well as an extensive mission chain that sees my character thwarting an assassination attempt on the local king. Questing feels more directed and story-driven than many MMOs, and less focused on "kill this many foes" or "collect this many objects." Even so, in the balance between traditional MMOs and the familiar Elder Scrolls games, the game undeniably feels closer to an MMO than its single-player RPG forebears.
FleshEatingZipper - "5 Reasons Why ‘The Elder Scrolls Online’ Isn’t The ‘Skyrim’ You’re Searching For"
This morning I got my hands on Bethesda’s new epic new MMO, The Elder Scrolls Online. It was a brief session, only about half an hour, but it was enough to get a good first impression of what the new online team’s been putting together for so many years. If you’re looking for a traditional Elder Scrolls game though, you’re going to be plenty surprised.
Polygon - "Separate Servers for PC and Console Players"
Sage, who works as creative director on the studio's MMO offering, stated that despite recently announcing the title would hit both next-gen platforms as well as Windows PC and Mac, the game will feature three separate server environments to ensure fairness in PvP across all systems as those on PC and Mac will use a mouse and keyboard while console users will have only a controller.
Information aboutElder Scrolls Online
SP/MP: Single + MP
Release: In development