Jagged Alliance: Flashback - Post-Funding Update #32
Jagged Alliance: Flashback has a new post-funding update on the games kickstarter website.
We are back on top of things and we are keeping ourselves busy on several accounts. Most importantly we finally got everything in place with Humble Bundle so you guys can get access to the Classic Pack.
We’re sorry for the delay, but we didn't anticipate that Humble Bundle wanted the full tier system in place from the beginning instead of “just” handing out download keys to a list of emails. It was also further delayed because of our choice to allow backers to upgrade their pledge via PayPal, as that means we can’t put people in a final Tier box until the Kickstarter officially ends and we have sent out surveys
Humble Bundle have been flexible and great to work with and we’re happy that we were able to come up with a solution together.
Classic Pack info
Some of you have already noticed the Classic Pack being made available to you on your Humble Bundle account, which is possible if you've used the same email for Humble Bundle as for Kickstarter.
To get the Classic Pack Simply go to: https://www.humblebundle.com/store/keyresender
You have to type in the email you used for Kickstarter (or Paypal). Once entered you will receive a mail with a link to the download page. If you don't have a Humble Bundle Account, Sign up, in order to claim the tier for your game library.
You can download the game without making an account, but you're going to need the account at a later point anyways to claim higher Tier pledges. Let us know if you are having any issues.
The way we’ve organized it is to put everyone in Tier 1 ($5) from the beginning, and then allow people to gain access to their official Tier once all data has been finalized. This way people can still download the Classic Pack and the Kickstarter can keep running.
The list Humble Bundle have received is updated to June 13. So Paypal Backers who pledged after that point will receive a mail at a later point, to notify them when they have access to the Classic Pack as well.
Right now Space Hulk is taking up a lot of our time as we are getting a playable demo ready to show fans how the game is developing. As the final budget for JAF is also very dependent on how well Space Hulk performs, we have to make sure we do what we can to promote the game and get it done right.
However, this doesn't mean that nothing is happening for JAF
The Paypal Total is currently at: ~ $19,500
This means that we are $10,500 from the next stretch goal $400,000 that unlocks a map editor.
The Paypal Kickstarter ends at July 15th, but as mentioned we’ll keep some slacker backer options open.
Story Writer and Level Designer
We finally found our story writer and he’s already been set to work. He’s sitting right next to me and my whip is only a few inches from my hand, ready to strike if he even thinks about taking a break.
We also have a new level designer on board and he will be working together with the story writer, to make sure that nothing is forgotten, misplaced or downright wrong. They will be responsible for the overall framework, which then needs to be filled with creative, serious, fun, cool and juicy content.
Having the overall framework is in place opens up for moving parts of the Space Hulk team on to JAF, and beginning to produce content, which we know the community always have a thirst for.
SP/MP: Single + MP
Release: In development