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Dark Souls II - Preview Roundup #4

by Couchpotato, 2013-06-22 00:52:17

Another day and here we are with more previews for Dark Souls 2.

GamingNexus

 I'm way out of practice when it comes to Dark Souls, so I had no illusions that I was going to be able to conquer this short demo. But what I did get to play was of the same level of quality of Demon Souls, and its follow up, Dark Souls. And whatever rumors were going around about the game being easier and more 'accessible,' I would say 'hah!' Actually our demonstrator made sure to point out that the difficulty has not been adjusted, so that sense of accomplishment and achievement when you get through this game is certainly still there, and enemies are still tough thanks to the allegedly improved AI. Though I can say that multiple enemies would attack me at the same time without any remorse, compared to most games where all the enemies back off while one comes in weakly, it's refreshing to see a game that makes you pay attention to your surroundings so you don't rouse more enemies.

     Character creation has received a little bit of an upgrade in Dark Souls 2. It's now possible to carry up to three weapons or shields with you on your quest and dual-wielding weapons has been introduced, which means you can be a total bad-ass and dual wield swords, or be the craziest tank ever and carry to tower shields, provided you've got the brute strength necessary to do it. The new engine for the game also makes your characters look better than ever, though you won't really have much time to stop and check out the locales, I made that mistake as I descended in to a tomb and promptly got knocked off a ledge by a skeleton knight, leaving a nice pool of blood that I'm sure someone will try to get to later.

TheKoalition

There are many compromises to be had in Dark Souls II. For instance, when the lights go out it actually gets dark to the point you can't see anything without a torch. Unfortunately, equipping a torch means giving up either your second weapon or your shield. So it's either endure the darkness with the risk of being caught off guard, or embrace one handed combat for the sake of seeing the environment around you. This is exactly how choice is supposed to work in a role-playing game.

Contrary to belief of the Dark Souls II community, Dark Souls II is not dumbed down at all. In my opinion it's on its way to being one of the most intelligent role-playing games this gen. I was never a Demon Souls or Dark Souls I player, but I will certainly be a Dark Souls 2 player.

NerdReactor

The souls series is one that crushes you until you either get better, or until you poke around and find some way around the often seemingly insurmountable obstacle that you’re facing. It could be considered the video game equivalent of trying to join the Navy Seals. It’s about leveling up, obtaining new gear, fighting difficult monsters, and exploring the unknown. Going into the E3 demo, I was excited but a little apprehensive. Would the designers give into the masses and make the game easier? In short, no. Not at all. I would later find that Dark Souls 2 is just as hard, if not harder than the original, and improved in many ways.

Dark Souls II was one the best games I saw at E3 this year, offering an extravagant adventure that is unmatched in the RPG genre. It revitalized my anticipation, not to mention showed how far the series still can go. From Software constantly improves on testing their fans’ ability to break the game and capitalize on the smallest opportunities. They have sowed up so many holes from the last game that it’s going to be a challenge to relearn many of the new and modified mechanics. Dark Souls II will be out in March of 2014 for the Xbox 360, Playstation 3 and PC. - See more at: http://www.hardcoregamer.com/2013/06/20/e3-2013-prepare-to-die-once-again-in-dark-souls-ii/#sthash.aR5Bzydw.dpuf

Dark Souls II was one the best games I saw at E3 this year, offering an extravagant adventure that is unmatched in the RPG genre. It revitalized my anticipation, not to mention showed how far the series still can go. From Software constantly improves on testing their fans’ ability to break the game and capitalize on the smallest opportunities. They have sowed up so many holes from the last game that it’s going to be a challenge to relearn many of the new and modified mechanics. Dark Souls II will be out in March of 2014 for the Xbox 360, Playstation 3 and PC. - See more at: http://www.hardcoregamer.com/2013/06/20/e3-2013-prepare-to-die-once-again-in-dark-souls-ii/#sthash.aR5Bzydw.dpuf

Information about

Dark Souls II

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released


Details