Wasteland 2 - Post-Funding Update #30
We have a new post-funding update for Wastelands 2. The topics covered are a new production update, a couple of new pieces of concept art, and finalized t-shirt designs.
While the game is going well and steadily trucking forward, you also have a bunch of other rewards coming in the future. First up: T-Shirts! We’re happy to announce we’ve finalized the T-Shirt designs and will be ready to ship them to eligible backer soon! We have four different options to pick from, representing some of the factions of the wasteland, the Desert Rangers (twice), the Red Skorpion Militia, and the Pistol Packing Priests.
The Desert Rangers are the faction you will play as; one of the most influential groups of post-apocalyptic Arizona and the policemen of the wasteland. The Red Skorpion Militia is a well-organized band of raiders, one that has past ties and nasty future plans for the Desert Rangers. The Pistol Packing Priests are a dangerous group of fanatics who believe the apocalypse was judgment come to mankind, and are devoted to seeing its cleansing work continued on the surviving populace.
We have updated the Ranger Center Reward form to allow you to input your Shirt and Size selection. Please register on the Center if you haven’t, and input your information so we can get your rewards to you as soon as possible. These T-Shirts are backer-exclusive, only available to specific tiers and will not be sold later. Non-exclusive T-shirts are available via our partners at J!nx.
In-game Backers Content Tiers Closing
As development progresses we’re reaching the point where we have to start finalizing additional content. For that reason, we will stop taking orders on tiers $500 and above on July 31st. This applies to both late backers and the backer-only upgrade store.
Please make sure you’ve put your info into the Ranger Center. Part of the finalizing process will be collating all that data, and you can also expect follow-up emails from us should we have any more questions. This will happen in the following months up to and after the closing of the tier.
Pick a department and they’re making amazing progress. Most of our game systems are in and working. The team is currently busting ass to get the remainders in for a full feature lock. Meanwhile, the level designers are taking the time to craft each encounter and focusing on the reactive elements. Mark Morgan is about to get started on the next batch of music for us. Now that we’re starting to lock our script for the radio voice over from Vargas, we’re able to kick off the recordings next week. Radio plays a huge role in the game and adds a very interesting element to how you navigate the wasteland. That system is fully functioning and will continue to get deeper and deeper. The art team is taking additional passes on each map and adding bits of detail everywhere they can. We’ve also picked up some great team members to help us close out the last third of development. Things are moving fast here!
With that said, in our last update, we promised a bit more on an area in Wasteland 2 that you’ll come across in Arizona. After the screenshot below (full size here), I’ll turn it over to Damonta’s own Werewolf Wally with some interesting details…
Information aboutWasteland 2
Release: In development