Shadowrun Returns - Review Roundup #2
Found a couple of more reviews for Shadowrun Returns.
Ultimately, I suppose, this feels like a vindication of the “hey, let’s do nostalgia and turn-based RPGs” thing on Kickstarter. I’ve always been sceptical of the inclination to look to the past, but this is actually giving us something we wanted. Something we needed. In this case I feel like it was filling a void. A rain-slick, turn-based, isometric elf-shaped void with mirrorshades and a shotgun.
Pixel Enemy, 8
This is the Shadowrun game we’ve been waiting for. Going back to its roots, Shadowrun Returns is easily one of the best entries in the series. With a lengthy campaign (which deserves to be played multiple times with different classes) and the limitless possibility of user created content; Shadowrun Returns is giving you a lot for its $20 price point. Does it have flaws? Yes, but If you’re a fan of tactical role-playing games, and enjoy the dystopian, cyber punk theme, than you owe it to yourself to check out Shadowrun Returns.
I'm very pleased to see a good new RPG in this classic isometric style, and its The Dead Man's Switch story has some well-told twists while it lasts, and the light tactical combat has enough depth to make it a worthwhile adventure. But the bite-sized scope and limited choices available make me more interested to see whatwill be a year from now, after the community has used the included mod tools to build on it, than in what it is today.
Shadowrun Returns is the type of game that has long been abandoned by the mega-publishers of the gaming landscape. It eerily feels like the Shadowrun games of old (shooter excluded), though it’s noticeably more polished and has a coat of visual and audio gloss on it that lets it stand shoulder to shoulder with anything being released in proximity. For the uninitiated, Shadowrun Returns will be a brilliant introduction to one of the most imaginative works of fiction that has ever graced the gaming world. Newcomers will surely need to put some time in to get up to speed, but this game makes this pretty easy to get sucked in to the universe right away. Sure, because of the type of game that this is, it won’t be for everyone, but this is Shadowrun at it’s finest, and it never has been.
And yet with all its failings, I thoroughly enjoyed Shadowrun Returns. This is the first time in years we've seen an ambitious isometric RPG from anyone other than Spiderweb Software, and I loved playing it. It's the first million-dollar crowdfunded game to actually come to market, an excellent final product that sets the bar high for future Kickstarter-funded games.
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