Van Helsing - Interview @ Gamingbolt
Gamingbolt has an interview with Orsolya Toth the Community Manager at Neocore games.
Ravi Sinha: Firstly, regarding the critical success of the game, did you expect it to be appreciated so much? Especially considering the amount of AAA hack and slash titles coming out on a yearly basis.
To be honest, the game’s success surpassed all of our expectations, and of course we are extremely happy about the amount of positive reviews the game received. It’s always nice to see that players enjoy our game, especially if we take the heavy competition into consideration. With so many ARPGs released frequently, we are very happy to see that a lot of people chose Van Helsing.
Ravi Sinha: Where did the inspiration come from for the gothic-noir tone of the game, and the fictional setting of Borgova?
There were plenty of literary pieces and movies that affected our content designer, the most important sources are: Bram Stoker’s Dracula (the movie and the novel), Tim Burton’s Sleepy Hollow, Mary Shelley’s Frankenstein, Stevenson’s Jekyll and Hide, all sorts of classical gothic stories, The Brotherhood of the Wolf (French movie) and Vampire Hunter D (the anime). To create the gothic world of Borgova, we drew a lot from Budapest; we were inspired by a lot of buildings and places that represent the capital’s style. Just to mention a few: the Heroes’ Square, the St. Stephen’s Basilica and the Royal Palace were all notable sources of inspiration.
Information aboutVan Helsing
SP/MP: Single + MP
Genre: Hack & Slash