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Legend of Grimrock 2 - Puzzle Creation

by Couchpotato, 2013-09-07 00:54:47

Almost Human has a new development update for Legend of Grimrock 2 talking about the creation of the games puzzles.

One of the central game mechanics in the Legend of Grimrock -series (can we already call it a series?) are puzzles. They’re a very natural pairing for an oldschool dungeon crawler like ours and it provides a nice counterweight for the exploration and combat you’ll be doing.

After we finished Grimrock 1 I thought that we might have squeezed out all the possible grid based puzzles with levers, pits, doors and traps that we could possibly muster. And I felt that way for a long time too but strangely, after wrapping up the release of Dungeon Editor for Grimrock 1 with Petri, I realized there might still be a few puzzle ideas hiding deep somewhere in the back of my head, just waiting to be digged out. Figuratively speaking of course, not literally… 

Information about

Legend of Grimrock 2

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: Released


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