Legend of Grimrock 2 - Puzzle Creation
Almost Human has a new development update for Legend of Grimrock 2 talking about the creation of the games puzzles.
One of the central game mechanics in the Legend of Grimrock -series (can we already call it a series?) are puzzles. They’re a very natural pairing for an oldschool dungeon crawler like ours and it provides a nice counterweight for the exploration and combat you’ll be doing.
After we finished Grimrock 1 I thought that we might have squeezed out all the possible grid based puzzles with levers, pits, doors and traps that we could possibly muster. And I felt that way for a long time too but strangely, after wrapping up the release of Dungeon Editor for Grimrock 1 with Petri, I realized there might still be a few puzzle ideas hiding deep somewhere in the back of my head, just waiting to be digged out. Figuratively speaking of course, not literally…
Information aboutLegend of Grimrock 2
Release: In development