Shroud of the Avatar - Editorial @ TenTonHammer
TenTonHammer has a new article about Shroud of the Avatar that talks about how the game makes you the developer.
With everyone churning out games cut from the proven mold, it’s been a little hard to get excited about a new MMO in the fantasy genre. I’ve been a Richard Garriott fan for years, but that didn’t keep me from being skeptical. Until now I have to admit that I’ve really only been that excited about Shroud of the Avatar because of the name attached to it.
My recent trip to Austin sort of started changing my mind, though. I’m a big fan of the open-source movement and what I see here is something cut from the same cloth. It’s not enough for the guys at Portalarium to just make a game, they want to empower the community around them, and that’s something I can respect.
It may seem odd to some folks for that to be the sort of thing to change a person’s mind, but to me it shows a guiding principle that I’m glad to see the game being built around. A game that empowers the players to take ownership of everything from development to eventually creating their own story is the sort of game that I’m really excited to see made. Plus, the spirit of community you find in the development team is definitely something I think worthy of a little support.
Information aboutShroud of the Avatar
SP/MP: Single + MP
Release: In development