Telepath Tactics - Post-Funding Update #16
Telepath Tactics has a new post-funding update giving a status update about the games development.
Hey guys! It's been a little while since my last Kickstarter update, but rest assured that I've been working hard on Telepath Tactics in the interim. (The last few monthly updates on the Sinister Design website should attest to that!)
I've got a little more than one month left in my sabbatical from my day job, and with pretty much all the game's big features all in-game and working (including random dungeon generation), I'm looking to use my remaining time off to focus on building out the single player campaign. That means that folks who contributed at "Be an NPC" or "Be a Villain" tiers should expect to hear from me sometime in the next couple of months.
In the meantime, I've updated the alpha build of the game with loads of new assets, features, bug fixes, and interface improvements, so Early Access Backers should feel free to update their versions of the game. (Just use the same link you received from me back in the spring.)
Once I head back to work, I'll be back to working on this in the evenings and weekends--but that's pretty much par for the course. We're still on target to get this sucker finished and released in 2014.
Information aboutTelepath Tactics
SP/MP: Single + MP