South Park - Preview @ Capsule Computers
Capsule Computers has posted their impression of South Park: The Stick of Truth based on a early demo of the game.
The game plays like a traditional turn-based RPG. You control the “New Kid,” and engage in a series of battles against other kids (there are other enemy types, but only kids were present in the demo). Using traditional RPG mechanics, you select your weapons and do battle, timing your hits for maximum damage. The best comparison to a modern game that I can think of would be the Paper Mario franchise. Timing your hits perfectly deals more damage, and blocking and deflecting are also time based, and keep you on your toes throughout the battle.
During the brief demo, I got to see a variety of different weapons in action. Things like the Vibro-blade (actually a vibrator), the “Staff of Major Boobage,” and the F***ing Ninja Stars all acted very differently to one another, and required different skills and timing to use effectively. This variety in the combat speaks favourably to the game, and should hopefully result in an experience that avoids repetition (which is a common problem in turn-based RPGs). Outside of battle, you have access to small spells to help you traverse the over-world, get to new areas, and even sneak up on enemies. It is surprising how well all of the elements in South Park work together in the RPG setting.
The demo I saw at the expo was quite brief, but from what I saw, combined with our previous experiences leads me to believe that this will be a solid entry for South Park fans and RPG gamers. South Park: The Stick of Truth will be hitting store shelves on December 12th on Xbox 360, PS3 and PC, and fans of the series really shouldn’t miss this one. For all the South Park news as it becomes available, be sure to stay tuned to Capsule Computers.
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