Deathfire - Update #3, A Look at Factions
G3 Studios has posted the third update for Deathfire: Ruins of Nethermore that gives us a look at the different factions in the game.
A Look at Factions in the Game
Hey guys, Guido here with the latest update for you.
We’re three days into our campaign, and as you can see we’re over 11% funded at this time. This is great news, of course, and we are continuously working on getting the word out about the campaign and to find outlets to increase the campaign’s visibility.
On the other hand, we have not reached the goal to acquire 1,500 backers within the first 48 hours, which would have unlocked the Kickstarter-exclusive cover for the backer editions of the game. We are still almost two hundred or so shy of that, which is really unfortunate, because it had looked so well within reach after the first 24 hours. It appears we are still not reaching enough people out there - certainly not for a lack of trying, I can tell you that, but because so far it has simply not been possible for us to get the majority of US media to cover the launch. Just for those of you who are interested in specifics, we have contacted almost 2,300 gaming media outlets with information about the campaign. That is quite a significant number. But in the end it is up to them to decide, which news bit to give preference to, and not up to us. All we can do is try to get on their radar.
I know, many of you are keen to learn some additional information about the team. Who are the people making this game? And I can definitely understand that desire. We will bring you brief Q&As with all core members of the team shortly to tell you more about who we are, what our expertise is and which games we have worked on in the past. After all, since we are building an old-school style role-playing game here, who better to make it happen than the old guys who actually made them in the first place?
Platform: PC, Mac, Linux