Balrum - Post-Funding Update #36
The Balcony Team has a new post-funding update for Balum with news of a delay.
We have got some bad news, and some good news.
The beta is delayed until february. The delay is totally on us. We underestimated the work needed. Thankfully it's nothing too dramatic. We need a few extra weeks to finalise everything for you guys.
On the other side we have a lot of things to share this time around.
- The main quest’s dialogs for chapter one are all done. We hired a british writer who is proofreading for us. :)
- Our composer just finished working on the music for chapter one and all we can say is that it is much better than what we expected. Don’t get us wrong, our expectations were high but our composer exceeded them. Thanks Matt for your hard work! Check out Balrum’s main theme. (Just click for the music here - If the music does not start to play please refresh the page!)
- All chapter one monster types are finished. There are 20 monsters in the game already! All of them use various spells/abilities against each other and of course against the player. :) We won’t show you all of them, but here is one new.
Release: In development