Baldur's Gate 2: EE - Q&A @ Kotaku
Kotaku has a new Q&A with Trent Oster about Baldur's Gate II: Enhanced Edition.
Schreier: How are sales so far, for both games? Out of curiosity, do they sell better on PC or iOS?
Oster: Sales are great; we recently made it into the top 10 on iPad with a $14.99 game. There was only on other title over $0.99 in that group and it was Minecraft. We're ecstatic about the success and jazzed at the number of people who are coming out to play one of the greatest western RPGs of all time. As the PC version has been out longer and Baldur's Gate comes from a PC base, we've seen more success so far on that platform, but the Apple sales are building quickly, so it could be a tight race. From our side, we are in this for the long haul; we're working with a great franchise and a strong fan community, so we're looking at this from a long-term viewpoint and we're confident sales will still be strong years down the road.
Schreier: Last we spoke, you expressed interest in working on a Baldur's Gate 3 if everything worked out with 1 and 2. Is that still possible? What sort of legal hurdles would be involved there?
Oster: We're definitely interested in working on Baldur's Gate 3. We've put a ton of work into the franchise and I think the reviews of our new content speak to how well we understand the games. Most reviews say how seamlessly our content fits into the original games. From a legal-hurdles standpoint, we need to get all the right people together in one spot and hammer out an agreement we can all succeed in. We're very happy with our working relationship with Wizards of the Coast and we want to keep that relationship going for a long time into the future.
Information aboutBaldur's Gate 2: EE
SP/MP: Single + MP