South Park - Interview @ The Guardian
South Park Creator Matt Stone is interviewed by The Guardian to talk about satire, and his recently released RPG South Park: The Stick of Truth.
In Europe and Australia, some scenes in the video game have been censored.
I was told that Australia has different standards. They have their own ratings system, as does Europe, so I was told that we had to submit it for ratings and they come back and tell you this will pass, this won't. Ultimately, the full version of the game is in North America, so at least that version is out there, but anywhere it's censored [in the other version], we just put in little black cards explaining what has happened.
It's not that big a deal. It doesn't change things that much, but we weren't going to change the game downwards somewhere and just not tell anybody. You'll see how ridiculous that is.
How do you feel about that?
It does feel like a double standard, a little bit. We weren't willing to change the content, but also it doesn't ruin the game – it's like 40 seconds' worth of the whole game. As long as we could make a joke out of the fact that they made us cut this, that was fine.
Have the challenges of writing Stick of Truth given you an insight into why games traditionally haven't been very good at comedy?
A lot of comedy is timing and it's hard to control comic timing in an open world where you're not in control of when the joke happens. It's not really a writer's medium, because you can't write and mould and change on the fly like you can in a live show. Timing is one of those things that's pretty crucial to comedy and pretty hard for video games.
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