South Park - Editorial @ MMGN
MMGN has a new article about South Park: The Stick of Truth troubled development.
The Stick of Truth is finally here! Granted I, like many people I know, have kind of faded out on South Park in the last few years. Maybe binge watching the latest 10-20 episodes when I’m bored then moving on, but damned if the puerile and immature show didn’t make a huge splash on this little one’s upbringing.
It gave new meaning to crass, and established a platform from which the worst stereotypes could be brought out to play in a way which would often leave me with my jaw on the floor, but never in doubt about the positive underlying messages contained within.
So it’s about time we finally got our hands on South Park: The Stick of Truth. There’s been that rally game, there was the FPS (which was actually a lot of fun multiplayer on PC back in the day), but no one has effectively married South Park to a genre which would really allow its trademark narrative to shine through (RPG) and given it the budget it needs to actually come together.
Having played through the first 4-5 hours of the game, it certainly is exactly what you’d expect, which, if you’re anything like me, is of great relief.
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