Saga Heroes - Update# 6, Puzzles & Riddles
Wasatch Games has a new update for Saga Heroes with information abiut the games puzzles, riddles, and othe features. The project has managed to get $2,742 of the $10,000 goal, and has 19 days left to get funded.
Puzzles, Riddles, and Features Beyond the Demo
First of all, I want to say thank you for getting us to the 25% mark! We've still got a ways to go, but I am very optimistic. According to Kickstarter's statistics, 80% of projects that reach the 20% mark are successful. And it's all possible thanks to you!
It looks like this just a typical ARPG.
As you know, I've been saying that Saga Heroes is not an just a typical action RPG, but as you also know, the trailer and demo do not support my claim. This is because of budget constraints and priorities in creating a minimum-viable-product. We classify the demo as a pre-alpha build, which means that not all the features of the game are built yet. In fact, it means most aren't! We felt that we could properly develop a combat system ready for Kickstarter, but not intriguing puzzles, a compelling story, or other adventure game features. I promise, that doesn't mean that they're not coming!
So what sets it apart?
When describing the Saga Heroes, I try to focus on the adventuring aspect of the game. To me, adventuring means exploring a world and discovering new things about it at each turn. We are attempting to give players an experience that is not focused around combat; we're trying to tell a story with more than just dialogue. The music, the environment, the lighting. They all tell a part of the story.
We are also working on some fun puzzles. Our plan is to create interesting puzzles that you will solve by using the environment around you, items you've found on your adventures, and the amazing blob of goo in your head called your brain. We are still in the prototyping phase of most of the puzzles, and are trying to find a balance between fun, cleverness, and difficulty. We would love to have amazing puzzles like the adventure games of old, but without the whole, try-it-once-and-if-you-do-it-wrong-you-die aspect.
Information aboutSaga Heroes