Baldur's Gate 2: EE - Editorial @ Kill Screen
Alexander Saeedy has written a new article on Kill Screen were he gives his confession on why he quit playing Baldur's Gate 2. I foresee many comments so keep it civil.
The dungeons of Baldur's Gate 2 have yet to be plundered. Inside its halls, goblins await a band of heroes. The keys to the library sit in the second sewer tunnel, directly behind a black cauldron. An NPC Golem sits inside of a laboratory, not yet fooled into leading me inside his master’s crypt. And in the middle of all this, I pray for vindication and satisfaction. Because this has been a pretty damn dull experience.
I felt one thing within the ten hours that I played of Baldur's Gate 2: Enhanced Edition: frustration. Bitter, difficult, and unrelenting frustration. I'm a huge fan of getting nostalgic, especially when it comes to videogames. Sixty hours of turn-based combat in Fire Emblem? No problem. But to really enjoy a game, you need more than passive, inanimate respect for structure and mechanics. It requires a certain nameless excitement. Sometimes, we call it “fun.” But as I sat playing Baldur's Gate 2 on a borrowed PC from my university's library, I couldn’t grasp any sort of joy, ecstasy, or insight. Everything felt … outdated. Unprovocative.
Information aboutBaldur's Gate 2: EE
SP/MP: Single + MP