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Grim Dawn - A Tale of Two Smiths

by Couchpotato, 2014-04-17 01:21:21

Crate Entertainment has posted the next Grim Misadventures update that has more information on weapons, and how two in-game smith's forge them differently.

Rejoice, people of Grim Dawn, for I have returned. Ok, so I was not actually gone, but this update is from me! Build 18 is cooking on high heat and we hope to have it ready for you in the coming weeks. The feature list is just teeming with awesome new things that should make your game experience that much better. Did I mention crafting is coming? Crafting is coming!

When B18 goes live, you will find that a new quest has been added to the Burrwitch Outskirts. A young blacksmith by the name of Duncan requires assistance regarding a dispute with his master, Angrim. It will be up to you to resolve the situation. More importantly, how you handle things will influence who joins you in Devil’s Crossing, and there is nothing superficial about it.

Both Angrim and Duncan are experts in their field. They are masters of forgotten forging techniques (hint: Relics!), but they have very different philosophies in bringing the hammer to the anvil. Angrim, a traditional smith with many years under his belt, prefers the tried and true techniques passed down to him from his master, and his master’s master before that. All weapons, armor and accessories he creates are forged with utmost precision and care. As such, whenever he creates these items for you, they are imbued with additional properties.

Information about

Grim Dawn

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development


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