Dark Souls II - GeDoSa Mod
Peter "Durante" Thoman the modder who made the DSfix mod for Dark Souls: Prepare to Die has released his next mod called GeDoSa for Dark Souls II.
GeDoSaTo Dark Souls 2 Edition 0.3 ALPHA Release
This release is entirely dedicated to fixing the issues of the previous ambient occlusion implementation interacting with fog and alpha blended effects such as when you rest at a bonfire or fog walls. It also updates the AO shader to a new version by Asmodean.
When I set out to do this I expected it to take about an hour – it ended up at around 5. I first tried to apply the ambient occlusion in the game’s shadow buffer, and got that to work, but sadly there isn’t any shadow buffer in some areas! So I had to throw that away and start from scratch. Now the AO is applied in the base (linear color) HDR pass before alpha effects are rendered. A few shader-level tweaks might still be necessary, but at least the basics are now solid.
Information aboutDark Souls II
SP/MP: Single + MP